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Episode 0.6.7 - HTML5 Boilerplate, Modernizr, and more with Paul Irish

thechangelog:

Adam and Wynn caught up with Paul Irish of Google’s Chrome developer relations team to talk about HTML5, JavaScript, CSS3, polyfills, and more.

This week’s show is sponsored by:

  • Paste Interactive
  • Work at Gobble

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Mentioned in the show:

  • Paul Irish - Chrome dev relations guy at Google.
  • Dion Almaer - Host of Function Source, all around JavaScript, frontend expert.
  • “HTML5 is a jewel that we need to cut into a weapon” - Dion /via Yehuda Katz
  • Adam is in love with GitHub’s new editor powered by Cloud 9
  • HTML5 Boilerplate contains a set of best practices to use as a starting point for new projects or pick what you need a la cart.
  • Boilerplate now includes Normalize.css, a customisable CSS file that makes browsers render all elements more consistently and in line with modern standards.
  • Normalize is a collaboration between Nicolas Gallagher and Jonathan Neal
  • Modernizr is an open-source JavaScript library that helps you build the next generation of HTML5 and CSS3-powered websites, from Faruk Ateş, Paul, and Alex Sexton.
  • rack-modernizr from Marshall Yount brings Modernizr to the server
  • Paul coined the term FOUT - Flash Of Unstyled Text.
  • HTML5 polyfills implant html5 functionality in browsers that don’t natively support them.
  • Paul makes micro microapps for CSS3, text shadows, and HSL picking.
  • Paul is a fan of Chris Coyer of CSS Tricks
  • Need an idea for a weekend project, check out Paul’s Lazy Web Requests
    • #chrome
    • #css3
    • #html5
    • #javascript
    • #webkit
    • #episode
  • 1 year ago > thechangelog
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simurai:

Tried to make a Brushed Metal style in CSS3. The texture is done by using 3 repeating-gradients with different length. That makes it look somewhat random. For the linear version, browser support is pretty ok, but for the radial one it’s not quite there yet. I think only in Safari 5.1 and Chrome Windows.
In addition I tried to add a conical gradient for the circle with just faking it with ellipse gradients. It’s ok for low contrasts and if you cover the middle part with an icon or so.. hehe.. ;-P A much more real looking technique is used in this experiment, but I believe it currently only works in Safari and Chrome Windows. Let’s hope that CSS4 will add support for real conical gradients.
See live Demo.
View Separately

simurai:

Tried to make a Brushed Metal style in CSS3. The texture is done by using 3 repeating-gradients with different length. That makes it look somewhat random. For the linear version, browser support is pretty ok, but for the radial one it’s not quite there yet. I think only in Safari 5.1 and Chrome Windows.

In addition I tried to add a conical gradient for the circle with just faking it with ellipse gradients. It’s ok for low contrasts and if you cover the middle part with an icon or so.. hehe.. ;-P A much more real looking technique is used in this experiment, but I believe it currently only works in Safari and Chrome Windows. Let’s hope that CSS4 will add support for real conical gradients.

See live Demo.

    • #lab
    • #CSS3
    • #CSS
    • #UI
  • 1 year ago > simurai
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